So last time we went through this, I focused on my days on the Commodore 64. The 64 was an awesome machine for its time, as I am sure you know. It made massive leaps with its’ sound chip, so Commodore had some really big boots to fill when the world changed and most of us went from 8-bit to 16-bit. The Amiga 500 which was released in Europe in 1987; I would have been 12 at that point in time. I can’t remember when I got mine, but I do remember saving up as much pocket money as I could so I could go to the computer trade show with my Dad to buy one.
My Amiga stuck around for years. It became the system I learned a lot more programming on; starting with Amiga Basic and going on to learn the fabulous Blitz Basic. It helped with typing up documents for school and became a companion in my bedroom, as I wrote thousands of words into my own personal diary. After going through several upgrades, it was eventually replaced by its successor the Amiga 1200 which stuck with me until after I left home for a job at 19.
The Amiga was a superb system for its time and if I named every game that I ever played we would be here for weeks. I’m just going to concentrate on the games that I remember the most, these may not be Amiga exclusives but it’s the main ones I remember.
The months come and go, as yet another amazing GeekOut Bristol Meet has swung by. We’ve finished for yet another day, which means that once more, we’re going back to have our Elevenses back at The Shire. But as always, this means we’ve got plenty of stories to share with all of you! Later down the line, we’ll take pictures of the stories that we’ve brought back home with us, but for now, here’s a look at how the event went down and what we got people to do. Plus, it’s always fun having a gallery and getting people to stand and smile for the camera!
The BBC announced last month that they are covering eSports, which is a great step for professional gaming. If you had spoken to a huge media conglomerate about pro gaming in the past, they might have chuckled and said “That’s nice”, but now-a-days, with the industry booming and with the sheer number of people involved, it’s hard to ignore it and harder still to call it a mere fad. This is the first deal of its kind, but what exactly is the deal and how important is it for the industry? Timlah here to check out what the BBC have offered professional gaming and where this could take it in the future.
The first person view is the easiest way to instil fear in the viewer, the forced perspective makes the experience a lot more personal. The found footage subgenre is great at forcing us into the eyes of the victims and helping us share the experience side-by-side with them, and video games are starting to borrow a few tricks from found footage, such as camera tilting and jolting. Amnesia started those tricks early, having the camera drop to the floor in panic and crawl through a short and boring corridor.
There’s a growing amount of games that bring horror into new perspectives, Limbo, Little Nightmares, and Deadlight are all prime examples of platform horrors that shift the view of the player so that they act as witnesses, rather than active participants, but they employ some rather different methods to inspire dread: (more…)
The problem with an addiction is that it’s hard to admit it – Although let’s be honest, if you’re addicted to video games then you’re probably doing alright! We once again got our behinds to the Old Market Tavern, where we met up for some food and drink, board games and video games, as well as comics and books and so much more. People were chatting all night long and we got a nice number of attendees once more. As always though, we’re here to show you what happened throughout the night and to give you a bit of insider knowledge about next months event. Interested in what we did? Read on!
The more I play and study games, design, and ludology, the more I notice the little things and enjoy going overly in-depth on little details like ambient audio, set-dressing, and camera positioning. Your choice of camera style changes the nature of play rather radically alters how you play, your involvement and your experience of the game. Can you imagine playing Mario from first person? Or Halo as an Isometric hack and slash?
Although they both sound pretty cool…
Here’s a short run down of camera types in games: (more…)
It’s that time of the month once again, when GeekOut Bristol takes to the streets… No we don’t. We get to the pub and we enjoy drinks, board games, video games, comics and books, stories, tech and so much more. But what do we have planned this month? What makes this one so special, that you really shouldn’t miss this event? As always, we’ll look at what’s coming up this Friday at our seriously cool GeekOut Bristol Meet.
We were asked by the lovely team over at the Later Levels if I would like to take part in doing a monthly Q&A, to open discussion about video games amongst bloggers. If you’re interested in joining in the discussion, leave us a comment below, or reach out to Later Levels. Every month here on GeekOut South-West, we’ll be sharing what the question of the month is, as well as what our answers to this question is and our justification for the answers.
Which video game has the best idle animation?
We were asked by the lovely team over at the Later Levels if I would like to take part in doing a monthly Q&A, to open discussion about video games amongst bloggers. If you’re interested in joining in the discussion, leave us a comment below, or reach out to Later Levels. Every month here on GeekOut South-West, we’ll be sharing what the question of the month is, as well as what our answers to this question is and our justification for the answers. We unfortunately missed last months question, as we were deep in development of some projects – However we’re back and this is the question of the month:
Which video game contains the most surprising plot twist?
A lot of games have plot twists that you really see coming, some games have plot twists you feel are going to happen, but just aren’t what you’d expect. I thought of quite a few, including the most fantastic would you kindly? scene in BioShock 1, which naturally has ended up on the poll (see below).
“Come and get me, loser! Spankety spankety spankety!” – Earthbound
Anyone who has played Earthbound will be aware of how the game ends, as it’s not exactly a hard game to beat. You play through as Ness and companions, as you fight through funny enemies, such as the New Age Retro Hippy who likes to measure the fight with his ruler. Whilst the game is colourful and cute, suddenly it turns dark and nasty, as it turns out that Porky/Pokey Minch, a boy who lived next door to you, has been helping strengthen a being of pure hatred, Giygas. The game gets really dark if you read into it.
What is your favourite plot twist in all of gaming? Got an answer for us, or do you think one of the picks of this ever expanding group of bloggers is the best choice? Let us know by voting in the official poll below.
That’s it from me this month, but as always these posts are made to get us chatting. I must ask you: What do you think is the most surprising plot twist in video games? Do you think this one sits up there, or is it no good to you? Remember to check out the original question over on Later Levels, then don’t forget to vote for your favourite Easter Egg over on this poll. Finally, leave us a comment below, or over on Facebook, Twitter or Reddit.