Northgard, developed by Shiro Games, is a strategy game built on Norse mythology. Of course, said mythology is oft-filled with inaccuracies, due to how much of it has been pieced together through texts, before being adapted to various modern video game and film ventures. Northgard now brings the Vikings to a finely tuned strategy game, but will you fight or fall to the harshness of the land, or will the cold of the winter be your undoing?
Tim, no reading, there may be spoilers.
As for the rest of you, it’s been ample time for you all to have played, but as Tim recently played Arkham Asylum for the first time ever, it seems a good time to talk about the sequel. Arkham City is fodder for every gaming hall of fame going, a neat blend of sandbox with high quality story, stealth and action, puzzles and combat, and perhaps one of the best representations of Batman ever put to a screen of any size. Arkham City was also going to be the last ever appearance of Mark Hamill as the Joker, promising he’d only return if they ever animated The Killing Joke (they did, he did). (more…)
When The Dark Knight hit our cinema screens, it was somewhat of a revolution for superhero movies everywhere. It brought out that dark, gritty side that Batman has been needing on the big screen for some time. Jump forward a year to 2009, we ended up with Batman Arkham Asylum. This did for superhero video games what The Dark Knight did for superhero movies. But does the game hold up just as well in 2018, nearly a decade on from the games original release? I decided to finally pick the game up, after having it in my Steam account for many a year.
When the city building genre was first really taking off, back in 1989 with SimCity, the genre was incredibly strong. Many iterations of SimCity have come and gone, with each of them getting progressively more interesting as we go. Now, in 2018, we’ve been able to take the city building genre to our Android and iOS phones. The real question is how well does such a massive genre translate to such a small screen? As ever, I took to the Google Play store to download the title and give it a go – and honestly, I am definitely not disappointed with the results. Read on if you’re a fan of SimCity, looking for a small title to play as you go.
After playing Layers of Fear, >Observer_ went straight onto my Steam wishlist. The studio, Bloober Team SA, suckered me in with something filled with hints of the Lovecraftian themes, before fully submerging me into a fanboy’s dream (or nightmare). With a chilling atmosphere, fascinating imagery, and a narrative unravelled asynchronously and through gutwrenching imagery brought from deep within the man’s psyche.
Here we have a game in which a detective in a cyberpunk dystopia plugs into the minds of suspects and victims to solve a crime, and he’s played by Rutger Hauer. If no part of that interests you then I’m afraid I’ll have to ask you to leave immediately. >Observer_ ticked enough boxes for me that I played three hours without noticing, and the game hits a lot more of my fandoms than I initially realised.
Noahmund is a Fantasy RPG, set in the world of Feros, a war wages on. Love, fear and fire as they say, the game follows in our protagonist, Galina Angstroud, an agent of Shinn who is on a quest for truth and salvation. I’ve had some time with the game since last week and gotten far through it – So what did I make of this new indie title? Were the characters captivating, or just chatty? All of that and more revealed below.
Netflix advised me to watch this because I like sci-fi and animation, but while algorithms may fail when it comes to finding the nuances between Star Trek and Rick and Morty, suffice to say that this time they got lucky. The Hollow suckered me in with an interesting trailer, depicting a small group of amnesiac teens adventuring through a series of worlds that threaten them with mild peril, but it all looked so dramatic and mysterious, I had to know.
And I’m doing research, trying to write adventures for younger players. That’s my excuse for watching a kid’s show. (more…)
Here’s an old idea made new, another game derived from a series of puzzle-books, but this time instead of choose-your-own-adventure games, this time it’s a hidden object game a-la Where’s Wally (that’s Waldo if you’re across the Atlantic), the classic red and white master of hiding in plain sight, the must-have test of your children’s observation skills and patience.
Hidden Folks seizes the concept and turns it into something that is both addictive and strangely adorable. Layers of interactivity, vast scenes in which to seek tiny details with dozens of similar-looking items scattered everywhere, it’s wonderfully simple, and drives you back day after day for just one more game. (more…)
Fighting Fantasy, the very paragon of the “Choose Your Own Adventure” book genre by Steve Jackson and Ian Livingstone, is brought to life in this crowd-funded project by Tin Man Games that was released a couple of years ago, The Warlock Of Firetop Mountain. I picked it up recently during a Steam sale, I’ve had a recent Fighting Fantasy book (The Gates of Death) sitting on my to-do list for about a month or two now, alongside another book that’s had me pretty engaged for now (I’ll tell you about that soon), so I was curious to try an intermediary step between video and book games while I’m working on similar projects. Here were some of my impressions: (more…)
Jump into your TARDIS and make your way to May’s GeekOut Bristol Meet, where we get all timey-wimey with the good doctors of Bristol! This month will be filled with dangerous Daleks, Cruel Cybermen and some curiously fine scarves! Join us for another 10 hour long event (exclusing our 2 hour pre-meetup), where we’re going to enjoy some good food and drink, followed by some excellent games and geeky conversations.