Hoooo doesn’t love owlbears? They’re fuzzy balls of fluff topped with the best spiky bits from nature, but how to best use them without just dumping them into a random forest encounter? This week’s Dungeon Situational I offer up a few different ways to use these adorable hybrid beasties that may give you some ideas of your own… (more…)
Some context: Every year I have run a Christmas themed game for one of my local gaming groups. The first one was supposed to be just a one shot, an overly dramatic story of a band of misfit toys who escape the island (really a peninsula), to return home, lead a revolt of the Candy Folk against the cruel tyranny of the Fey Lord Klaus and his wicked elven wild hunt, and reinstate Bannock, Gingerbread King of Candy Folk. And because I can’t control myself, this became an ongoing story, four years strong. This will be the first year since 2012 in which I have not done a Christmas game.
What can I say? I’ve felt rather uninspired in that regard and other projects are taking off rather nicely. So for now, the Dark God of Candy will have to wait to reclaim the world, here instead is an encounter table which sees a nondescript party of 4-6 Christmas themed adventurers level 2-4, wandering the frozen wilderness in an effort to evade Santa and his sadistic brood. It assumes information from the D&D 5th edition Players Handbook, Monster Manual, and Dungeon Master’s Guide.
This Tuesday I got hold of my copy of the new Monster Manual, quite literally as soon as it was delivered to my local games shop. The Monster Manual (MM) is a catalogue of creatures that can be used in Dungeons and Dragons campaigns and is the second book that comprises the “core set” essential to play, although truth be told an experienced DM could start running a full game right now, especially as your players have now had a month to play around with the Players Handbook that I reviewed shortly after its’ release.
Now let me be absolutely clear here. I’ve made no small issue of how much I love this edition, and I really tried not to gush too much over the PHB, clearly that didn’t work out very well. I also love Monster Manuals. The first ever game of D&D I played I was thrown in at the deep end and asked to be the DM, and after a quick flip through the 3.5 edition PHB and Dungeon Masters Guide I found myself flipping gleefully through the collection of Monster Manuals I’d been presented with. Now my actual role-play chops were pretty weak back then, and combat was one hell of a beast to get to grips with I’ll admit, but as I leafed through the fantastic menagerie a world of possibilities opened up for me.