I love role-playing games, and one thing I’ve found myself doing a lot lately is watch other people play these games. It all began with the Acquisitions Inc. podcast and then the irregular live shows, and now I regularly watch Critical Role, have since the first campaign.
Harbour is a worker placement and resource management game, where you play an entrepreneur who has been invited by Dockmaster Schlibble and Constable O’Brady to set up business in their bustling town. You set up your warehouse and take a hard look at how the market is doing before making your first trades. Designed by Scott Almes and published by Tasty Minstrel Games it was first released back in 2015.