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Posts tagged “Dungeons & Dragons

The Shropshire Dungeon Master Update IV – Call To Action

This is about as close as I may ever come to an actual diary, this catalogue of my efforts in attempting to turn my hobby into something productive, something that entertains and educates, and allows me to make a living and leave a lasting mark on the RP community.

A little of the future and a little of the present, while I work on tomorrow’s GeekOut… (more…)

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Dungeon Situational – Three Things…

A three-way tie between the choices: three dragons, three NPCs, and three extra-planar threats. This can only mean one thing. You get one of each.

As usual I will generally be drawing upon Dungeons & Dragons 5th edition rules, but most of the content here should easily be modifiable to any other system or edition you choose. (more…)


Dungeon Situational – An Item Set

Items sets have been a classic component of RPGs for many years, perhaps most commonly in ARPGs. Groups of lootable items brought together by a shared history, each powerful in their own right, but together immensely potent. They might have been crafted together to work in unison, or perhaps they were brought together once and never again can be divided.

In this, as in most other Dungeon Situational articles, the items below are written with the Dungeons & Dragons 5th edition rules in mind, but can be modified to suit any edition or system you choose. Presenting…

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Dungeon Situational – A Mini Dungeon

Your players have just reached the end of their first major plot arc, you suddenly have a lot of planning to do, and while you reach for ideas for next session, your group have a few plans of their own to execute. And maybe it all goes well, maybe they know exactly how to spend their hard-earned cash, or have some personal loose ends to tie up. And maybe you spend a session staring blankly at each other. What fortune for you that the ground has begun to quake, and skies in the east have begun to blacken.

Presented below is a short dungeon for 4-6 level 5 players, and as in all Dungeon Situational articles presumes Dungeons & Dragons 5e, but can be readily adapted to other levels or systems in a high-fantasy setting. This adventure is presented without a map, but can easily be mapped using the descriptions given, and random encounters can be placed in specific locations rather than stumbled across. (more…)


Dungeon Situational – The Blade Dancer

A Prestige Class is a class that one can take when advancing in level, but is not available to starting characters as they require a greater degree of training or esoteric knowledge that they could possibly possess as lowly hedge wizards or mercenary thugs. For more information check out this Unearthed Arcana from WotC themselves, but let me add that I firmly believe that a Prestige Class should only be issued as an option or opportunity by the DM or GM, as they make for a reward on-par with magic items or greater boons.

The following Prestige Class is designed for Dungeons & Dragons 5e, and being heavily detailed may be harder to adjust to other systems and editions than other Dungeon Situational articles. I’d also like to say that this material is not playtested, not even a little bit! The balance of this character option is based upon my familiarity with the system as a whole, but has not been checked against such complications as feats and mixing them with multiple classes. So if you use this material let me know how it goes.

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Top 10 Bunnies

GeekOut Top 10s

Bunnies! Rabbits! These little hopping critters are everywhere and they typically make up fodder and small distractions in video games, but nevertheless, they are a much loved type of creature. With their cottontails and their floppy ears, a bunny is a creature which is often depicted around Easter time, as they represent reproduction. In this Top 10, we’ll celebrate the bunnies that make up video games, anime, film and more.

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Dungeon Situational – A Town

You’re starting a new game and trying to come up with a setting, at least to kick off the first few levels, somewhere with intrigue and danger, somewhere they’ll remember for levels to come, the place that they’ll one day be thinking of when they save the world.

Usually these articles make no small use of 5th edition Dungeons & Dragons rules, but as a heavily narrative oriented piece there will be little to no need to adjust any components for your own game, but tinker with anything you like. Welcome to… (more…)


Shropshire Dungeon Master: Progress Report #2

It’s been a month or two since I discussed this last. “What are you up to?” you may ask, and I might shift my feet a little and not quite catch your eye when you say “You haven’t done anything have you?” which has a question mark but is not in fact a question.

Side note: This isn’t the only article from today, if you’re not in or around Shropshire, or just don’t want to listen to me talking about myself, I have another article today about Magic: the Gathering’s recent comedy set, Unstable. Check it out here. (more…)


Dungeon Situational – My Warlock Pact

The Warlock draws his power from strange and terrible forces from beyond the world. Often evil in their own particular way, these are entities who cannot garner followers, and so must bargain for indentured servants to do their bidding. Cruel fiends, capricious fey, deranged elder things, and dead gods need things too.

Here I give some examples of how patrons may approach, co-opt, or otherwise bargain with their warlock servants. I’ll be referring to and utilising Dungeons & Dragons 5e rules, but I’ll leave it suitably ambiguous so that it can readily be adjusted for warlocks, shady spell casters, and dark cultists in any setting or edition.

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Dungeon Situational – Non-Combat Challenges

Most commonly Dungeons & Dragons tends to be sequences of role-play, exploration, broken up by combat situations and the occasional shopping trip. There’s variety in the proportions of course, but there are some very rare opportunities for the DM to call for initiative where an actual fight is unlikely because there are more important things to worry about.

I’ll be using rules and skills for D&D 5th edition (5th edition is best edition, all hail 5th edition) but will be left loose enough for you to modify the rules for different systems and editions to suit your campaign. (more…)