This is about as close as I may ever come to an actual diary, this catalogue of my efforts in attempting to turn my hobby into something productive, something that entertains and educates, and allows me to make a living and leave a lasting mark on the RP community.
A little of the future and a little of the present, while I work on tomorrow’s GeekOut… (more…)
A three-way tie between the choices: three dragons, three NPCs, and three extra-planar threats. This can only mean one thing. You get one of each.
As usual I will generally be drawing upon Dungeons & Dragons 5th edition rules, but most of the content here should easily be modifiable to any other system or edition you choose. (more…)
Your players have just reached the end of their first major plot arc, you suddenly have a lot of planning to do, and while you reach for ideas for next session, your group have a few plans of their own to execute. And maybe it all goes well, maybe they know exactly how to spend their hard-earned cash, or have some personal loose ends to tie up. And maybe you spend a session staring blankly at each other. What fortune for you that the ground has begun to quake, and skies in the east have begun to blacken.
Presented below is a short dungeon for 4-6 level 5 players, and as in all Dungeon Situational articles presumes Dungeons & Dragons 5e, but can be readily adapted to other levels or systems in a high-fantasy setting. This adventure is presented without a map, but can easily be mapped using the descriptions given, and random encounters can be placed in specific locations rather than stumbled across. (more…)
Bunnies! Rabbits! These little hopping critters are everywhere and they typically make up fodder and small distractions in video games, but nevertheless, they are a much loved type of creature. With their cottontails and their floppy ears, a bunny is a creature which is often depicted around Easter time, as they represent reproduction. In this Top 10, we’ll celebrate the bunnies that make up video games, anime, film and more.
You’re starting a new game and trying to come up with a setting, at least to kick off the first few levels, somewhere with intrigue and danger, somewhere they’ll remember for levels to come, the place that they’ll one day be thinking of when they save the world.
Usually these articles make no small use of 5th edition Dungeons & Dragons rules, but as a heavily narrative oriented piece there will be little to no need to adjust any components for your own game, but tinker with anything you like. Welcome to… (more…)
It’s been a month or two since I discussed this last. “What are you up to?” you may ask, and I might shift my feet a little and not quite catch your eye when you say “You haven’t done anything have you?” which has a question mark but is not in fact a question.
Side note: This isn’t the only article from today, if you’re not in or around Shropshire, or just don’t want to listen to me talking about myself, I have another article today about Magic: the Gathering’s recent comedy set, Unstable. Check it out here. (more…)
The Warlock draws his power from strange and terrible forces from beyond the world. Often evil in their own particular way, these are entities who cannot garner followers, and so must bargain for indentured servants to do their bidding. Cruel fiends, capricious fey, deranged elder things, and dead gods need things too.
Here I give some examples of how patrons may approach, co-opt, or otherwise bargain with their warlock servants. I’ll be referring to and utilising Dungeons & Dragons 5e rules, but I’ll leave it suitably ambiguous so that it can readily be adjusted for warlocks, shady spell casters, and dark cultists in any setting or edition.
Most commonly Dungeons & Dragons tends to be sequences of role-play, exploration, broken up by combat situations and the occasional shopping trip. There’s variety in the proportions of course, but there are some very rare opportunities for the DM to call for initiative where an actual fight is unlikely because there are more important things to worry about.
I’ll be using rules and skills for D&D 5th edition (5th edition is best edition, all hail 5th edition) but will be left loose enough for you to modify the rules for different systems and editions to suit your campaign. (more…)