Traditional games have become such a raging success over the past few years, that it’s no surprise that some companies have gotten rather good at producing them. Two years ago, we received the world wide success that is Exploding Kittens from The Oatmeal. This game has been played so often at our meetups, that it’s sometimes tempting to buy a second copy of it, just so more people can get involved. Instead however, there are expansions for the game and now, The Oatmeal are back with a brand new title.
So, first of all, we want to say massive congratulations to Jason from Sketchy Games on his recent successful Kickstarter campaign finally raising a massive £21,000 from an original target of £10,000 from 654 backers. The game is due to be printed sometime this year with the copies due to be shipped sometime in January 2017. The print and play version is designed for 2-5 players and has 141 cards which consist of:
As you probably know, we here at GeekOut are always on the lookout for interesting developments in a lot of areas. We always try to back upcoming games if we can, as well as technology and more. I must admit I am a bit of a fan of card games like Cards Against Humanity and Bucket Of Doom, and last week a game called Death Wish caught my eye with the campaign via Kickstarter. After watching the promo video I decided to bump up the £20 for the base game.
If you like point and click adventure games, then you’re going to thoroughly enjoy Gibbous – But what is it exactly? What makes this a Cthulhu Adventure? Is it any good? Join Timlah as we look through the demo of Gibbous.
It is at this point that I commence squealing like a fangirl in an old fashioned kettle.
For those of you not already aware, Journey Quest is a fantasy comedy series from the same beautiful minds that brought us The Gamers trilogy, my all time favourite RPG comedy series. It follows the story of Superfluous “Perf” a yellow-graded wizard who can cast only a few spells and can only rarely get them right, naturally he’s the chosen one and wields the Legendary Sword of Fighting who does not like him, not one little bit. (more…)
So Psychonauts was the 3D action-adventure/platformer game that mellowed the heart of anglo-ozzie fedora wearing hate-monger Ben “Yahtzee” Croshaw so much so that anyone who has not played the game earned his finger crunching torture, and not without good reason. It’s a game that can reignite a childhood of true joy, and an accessible fantasy world filled with wonders, and it’s one of many classic games brought to life by the creative maniac and mogul Tim Schafer of Double Fine, and previously Lucas Arts.
As the young psychic acrobat Raz you learn how to navigate inside the subconscious minds of others, and in the process you uncover a terrible brain stealing plot. You explore rich and stylistically unique levels crafted by the minds of the NPCs whose innermost thoughts you intrude on, solving puzzles made unique by the impossibilities the playground of the mind make possible. The real world is far from mundane, filled with fascinating individuals, and not a cardboard cut-out amongst them. (more…)
Do you like retro video games?
Do you like new twists to retro styled video games?
Do you just like video games in general?
Then you needn’t look any further, it’s time to take a look at an up and coming video game about all that is super and retro, courtesy of a Kickstarter Highlight.
NESFW – Not entirely safe for work, especially if you work with or near children. Expect bloody violence and the kind of language you tend to use in the car.
Back in February we gave you an early look at 21Pulp‘s Kickstarter campaign for their upcoming comic Hero Hourly, a look at the work-a-day lives of clock-punching heroes. Issue one released this September, and 21Pulp kindly sent us a copy so that we could have a look at what the donations of people like you have accomplished. Issue two is under way, so what has left them feeling so confident?
It’s an unimaginative world filled with unimaginative heroes living under an unimaginative management regime and facing unimaginative criminals. All in all it’s perfect. Everything that we were promised, the incredible made unremarkable and bland, and that’s exactly the narrative we follow in the beginning. Saul worked hard at college and took a menial job to get a reference so that he could make it big in business as soon as possible.
That’s when recession hits, and it hits everyone hard. Fortunately there’s good work for anyone willing to take a security gig wearing yellow spandex and a cape. Thanks to the miracle of modern science, a chemical has been made that can turn anyone into a superhero! And as any right-minded chemical engineer would with such a discovery he turned it into a lucrative business deal that mass-produces the world’s best private security officers.
Hero Hourly drops an element of fantasy into a very real world. One issue in and there’s already a range of unique and relatable characters that suffer all too familiar problems, and not just the food stealing room-mate. Aside from the criminal element and the daily disaster, Saul faces the terrible threat of new management and potential redundancy. House foreclosures are generating a new breed of tragic villain, ones without advanced degrees.
The writing style is just as gritty and real as the story, but you may have to keep a keen eye on the <parenthesis> that show Saul listening to what people have said to him with the hindsight of one who has realised that the whole world hates you.
The artwork is generally consistent, the only way to spot the odd anatomical anomaly is to actively hunt for them, but the important thing to observe is that no matter what a character is wearing they’re instantly recognizable and that’s no mean feat when your characters tend to switch from jeans and t-shirt to a generic uniform complete with mask and hood.
This three-issue run is still only ending up in the hands of Kickstarter backers, but I can comfortably recommend picking up a copy if you see it on shelves (or Amazon) if you’re looking for a different take on an over-done genre. Hero Hourly is a comic you can connect with, especially if you’ve worked somewhere you hated or felt like the world is against you no matter how hard you try to fight back.
A while back we spoke to the wonderful team of The Dangerous Kitchen about their upcoming spicy party game, De Mambo. The Dangerous Kitchen have been hard at work since then and have released a Kickstarter Campaign!
Having had the pleasure of playing this game for myself, where The Dangerous Kitchen utterly trounced me at their own game (Which is a good thing, right..?!) I can say with certainty that the cost of the game at Kickstarter prices is entirely justified. It felt like it was a solid party game back then and I’d have happily paid more than £6.99 for it. I’ve paid more for other games which have been disappointing to date.
They’re looking for just £15,000 which is a reasonable amount to expect. As of the time of writing, there’s just 25 days remaining on this project and they’ve already raised more than £6,000. Below are some screenshots from the latest demo, which you can play for free.
I’d urge you to at least check out their campaign. They’ve got a great selection of swag and hey, you get that warm fuzzy feeling for helping out. De Mambo features:
- Fast Paced Action
- Local Multiplayer
- Supports up to 4 people.
- Potential to make Online Multiplayer too based on the Kickstarter Campaigns success.
- Single Player
- Awesome music
- More Mambo than you can shake your fist at.
Also, as a personal aside, it seems the team are either a fan of a really oft-heard of film that I really like, or are just aware of it… As they linked this video in one of their Kickstarter Campaign questions.
Do you know of any party games similar to this one? Does anything about this game interest or dissuade you from helping them reach their funding goal? Let us know in the comments below, over on Facebook or Twitter.