So last time we went through this, I focused on my days on the Commodore 64. The 64 was an awesome machine for its time, as I am sure you know. It made massive leaps with its’ sound chip, so Commodore had some really big boots to fill when the world changed and most of us went from 8-bit to 16-bit. The Amiga 500 which was released in Europe in 1987; I would have been 12 at that point in time. I can’t remember when I got mine, but I do remember saving up as much pocket money as I could so I could go to the computer trade show with my Dad to buy one.
My Amiga stuck around for years. It became the system I learned a lot more programming on; starting with Amiga Basic and going on to learn the fabulous Blitz Basic. It helped with typing up documents for school and became a companion in my bedroom, as I wrote thousands of words into my own personal diary. After going through several upgrades, it was eventually replaced by its successor the Amiga 1200 which stuck with me until after I left home for a job at 19.
The Amiga was a superb system for its time and if I named every game that I ever played we would be here for weeks. I’m just going to concentrate on the games that I remember the most, these may not be Amiga exclusives but it’s the main ones I remember.
The BBC announced last month that they are covering eSports, which is a great step for professional gaming. If you had spoken to a huge media conglomerate about pro gaming in the past, they might have chuckled and said “That’s nice”, but now-a-days, with the industry booming and with the sheer number of people involved, it’s hard to ignore it and harder still to call it a mere fad. This is the first deal of its kind, but what exactly is the deal and how important is it for the industry? Timlah here to check out what the BBC have offered professional gaming and where this could take it in the future.
We’ve been thinking about new ways to share our content with the world; but more importantly how to reward those who have been with us all the way. We’re really excited to announce that Joel and I have begun discussions on creating our first ever eBook which we haven’t got an official name for yet. We’ve got a working title, we’ve got a premise, we’re going to talk Top 10 with all of you, as these have, by far, been our most well received articles. So buckle up, here’s the low down on what we’ll be offering everyone – Hopefully, kinda maybe as soon as this Christmas.
Although this article is titled EVO 2017: Tekken Top 8, the hype EVO gives eSports is intense and real; it really makes you appreciate the skill that all of the players have. Not that long ago, I checked out the Top 8, as everyone is now aware that I’ve been playing a good bit of Tekken 7 since its release. I was in awe at the sheer skill of the players involved, so there are a few of my highlights from the event – and why these events are hugely important for creating a stronger, more collaborative environment for gamers worldwide.
We’re back with another edition of our JapanCrate unboxing and yeah, we’re a little bit late. It’s been a busy month, but as always JapanCrate arrived on time. It was once again the premium crate that we received, so it can take a little while to get through it all. If you’re interested in these kinds of crates, or if you enjoyed last month’s article, stick around and read on, as we’re going to look at July’s box, talking about the highs and lows. Ooh, it’s time to get stuck in!
It’s been over a month since Tekken 7 graced our computers and consoles, but it’s felt a lot longer. I went through a huge series of losses in the ranked queue, which left me wondering if I would ever get better? What could I do to play as my favourite characters and lose less? Following on from contributor Jay’s incredibly useful guide on how to learn how to lose, I took a step back and understood that my personal understanding of the game needed to be improved. This is a look at how I improved, but also how you can apply this to anything in life.
We were asked by the lovely team over at the Later Levels if I would like to take part in doing a monthly Q&A, to open discussion about video games amongst bloggers. If you’re interested in joining in the discussion, leave us a comment below, or reach out to Later Levels. Every month here on GeekOut South-West, we’ll be sharing what the question of the month is, as well as what our answers to this question is and our justification for the answers.
Which video game has the best idle animation?
We’ve all been there; Faced with a boss level that’s so hard, or fallen off the edge of a mountain and your character is stuck to plunge to its death, or remain stuck. I feel your pain, but for the PC gamer, this isn’t always a problem. Sometimes a dire situation calls for a few console commands, allowing us to either turn our characters to God mode, disable the gravity in a game, perhaps noclip makes an appearance? No matter what you choose to do, console commands open the realms of possibility for us!
WARNING: Before you read this article, there’s a chance for spoilers in My Hero Academia and WWE. The events being spoiled happened a bit under 2 weeks ago – You have been warned. If that doesn’t put you off, read on!
As a fan of My Hero Academia, I find myself often sat forward, wondering what’s going to happen next. It’s a series that plays well on the tired tropes of tournaments and succeeding someone in power. Also, as a fan of pro wrestling, the last big pay-per-view had a massive main event, where only a handful of people correctly guessed the outcome. Surprises are welcome in all media, but when does this become less of a surprise and more of a bad taste in the mouth? By analysing a few light spoilers, we’ll hopefully learn more.
The internet truly is a wonderous place, where you learn about all sorts of interesting services. You can learn about how to cook delicious foods, or stirring up a wonderful drink. But what’s that ad I see in the corner of my eye? JapanCrate? That sounds pretty delicious!