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RPGs

Dungeon Situational – A Shop

Most parties, upon entering a new town, have a simple shopping list: blacksmith for weapons, alchemist for potions, anyone dealing in magic items, and onwards to food and booze. And if any of that intro sounds familiar to you, you may have already read a previous Dungeon Situational in which I presented a list of unusual traders and merchants. A fun trader or NPC can lend life to a town, but what if the very shop and all its contents are a fascination in themselves? Enough useful items can bring the players back again and again, and an entire story may unravel therein.

I will expand on the notion of a herbalist and perfumer I mentioned in the Unusual Traders article. As usual, the information below is designed for Dungeons & Dragons 5th edition, but is readily modified for other editions and systems. (more…)

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Dungeon Situational – Player Class

As promised a while back, it’s time to bring back Dungeon Situational; a weekly series where I present content designed for Dungeons & Dragons 5th edition, but broadly adaptable for other editions and systems.

This week, as promised in a previous article, I will be creating five levels of a new class that reflects a few minor grievances and absences I find in the D&D class system. None of the material is play-tested, so if you try out this class or any of the class features please do let me know how it goes. At the bottom of the article you can also vote on what you’d like me to create next week. (more…)


RPG Supplement Review: L’gat’s Tome of Amazing Creatures

There’ve been countless times where I’ve ran a campaign and gone “actually, I really could do with creating a custom creature”. Usually because I’ve been playing a game where the scenario is so far out there, that the confines of Dungeons and Dragons dicates I should be reaching far outside of it to get something more fitting. I’ve had grand wars between gods with my players being in the middle of the fights, I’ve also had to get people to fight off flaming dire wolves. However, sometimes, your mind draws a blank and you need more inspiration. That’s where monster compendiums such as L’gats Tome of Amazing Creatures comes in.

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Top 10 Merchants

GeekOut Top 10s

Merchants are crazy important, both in the real world and the fictional. However, sometimes, these merchants can’t help but spin themselves a pretty penny. They may use fanciful words, may give themselves a five-finger discount to get their wares – Or they may just charge, ahem, a small fee? Protect your wallets, folks, for these characters are out to get the contents of them. As ever, we’re Timlah and Joel and today we’re checking out our Top 10 Merchants.

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Roll On The Adventure Podcast

I was recently a guest in a podcast. It’s nice to be asked, and Roll On The Adventure piqued my interest.

In the podcast, the panel create, playtest, discuss, and publish a quick role playing system. It’s a great little quick-fire collaborative effort with bad singing and excellent

Dave is a figure of no small renown in the role-playing event circuit, Dimitris is a published designer and gamer, and Chris – in addition to being a prolific player – will be joining me to host a panel at Amecon this year. The first arc of the series created a game called Temporal Stereotype Zoo, a game about time travel, kidnap and/or abduction, and stereotypes throughout history.

The call for this series was for player-vs-player action, and Dimitris suggested going down the fantasy route to keep things classical, Dave suggested players taking control of an entire fa (more…)


Review – Mordenkainen’s Tome of Foes

Wizards of the Coast continue their current run of guides as penned by some of their historical giants. Volo, Xanathar are names you might not know if you’re only familiar with the core rule books, but Mordenkainen should be a name familiar to even those with a passing knowledge. You might recall Mordenkainen’s Magnificent Mansion, Mordenkainen’s Sword, or Mordenkainen’s faithful hound, or even his Magnificent Emporium if you got into 4e in the same way I did (still some interesting magic items in there by the way, worth a read for the ideas).

Scattered with his rather ominous notes, the Tome of Foes discusses some of the greater conflicts in D&D history, the parties involved, and what horrors lurk beyond the world, awaiting those who would dare rise to the challenge. My copy arrived last week, here’s what I thought… (more…)


The Failings Of D&D

I may get a bit “ranty” about Dungeons & Dragons, it’s the system I learned to role-play with, it’s the backbone of some of my greatest creations, and yeah I’m prepared to admit that it’s the game that changed my life. I have dabbled in other systems, run a few of them, modded some for my own purposes, and even had a stab at creating some* but I am under no illusions that it is the perfect system.

I know so many people who are simply no longer interested in D&D itself. Either they’ve embraced Pathfinder and never looked back, or perhaps Savage Worlds, Exalted, Big Eyes Small Mouth, some people actually enjoy GURPS. And it’s certainly not because D&D is a bad system, but it has some serious gaps in the kind of stories and styles of gameplay it can support. (more…)


UKGE 2018 – An RPG Heavy Year

This weekend (1st to the 3rd of June) was UKGE, which saw a tremendous turnout of nearly 22,000 geeks and nerds, a dramatic increase on last year and it showed in the density of packed halls of the NEC on the Saturday. Even the Friday was a bustling affair, with space enough to breath and manoeuvre, but every stand was still surrounded and occupied with interested punters, tables filled with gamers.

For me, this year was all about the RPGs. I went in knowing that I wanted to meet up with Will from Inked Adventures, whose gaming accessories I recently reviewed, and whose designs I also incorporated into the design of the Shropshire Dungeon Master business cards. I also had the opportunity to meet up with Creighton Brockhurst from Raging Swan (I may have mentioned I’m a fan) to talk writing and role-playing for half an hour between shopping and seminars. (more…)


Kickstarter Highlight – IS IT A PLANE!?

I’ve expressed an interest in diceless role-playing games for a few years now, but I’ve yet to be involved in a game that is completely without some influence of chance, even the odd playing card based game which wasn’t wholly without dice. Is It A Plane!? by Psychic Cactus Games is something rather different… actually something very different. Now funding on Kickstarter is a role-play about interpretation, and is going to be a must have for those who are quick on the draw. (more…)


Review – Inked Adventures

I recently spent money…

I too was taken aback by this turn of events, but I was presented with something I had never seen before. Ok, so I have trawled through an abundance of shops and online stores for RPG resources for items that fit a tight budget but still look nice, and I have to say that while there’s a lot of very nice products out there, I rarely encounter anything that shows me something particularly different.

Between the MDF, printables, and neoprene mats, I encountered at the Nationals in Bradford, Inked Adventures: (more…)