This weekend (1st to the 3rd of June) was UKGE, which saw a tremendous turnout of nearly 22,000 geeks and nerds, a dramatic increase on last year and it showed in the density of packed halls of the NEC on the Saturday. Even the Friday was a bustling affair, with space enough to breath and manoeuvre, but every stand was still surrounded and occupied with interested punters, tables filled with gamers.
For me, this year was all about the RPGs. I went in knowing that I wanted to meet up with Will from Inked Adventures, whose gaming accessories I recently reviewed, and whose designs I also incorporated into the design of the Shropshire Dungeon Master business cards. I also had the opportunity to meet up with Creighton Brockhurst from Raging Swan (I may have mentioned I’m a fan) to talk writing and role-playing for half an hour between shopping and seminars. (more…)
I’ve expressed an interest in diceless role-playing games for a few years now, but I’ve yet to be involved in a game that is completely without some influence of chance, even the odd playing card based game which wasn’t wholly without dice. Is It A Plane!? by Psychic Cactus Games is something rather different… actually something very different. Now funding on Kickstarter is a role-play about interpretation, and is going to be a must have for those who are quick on the draw. (more…)
A three-way tie between the choices: three dragons, three NPCs, and three extra-planar threats. This can only mean one thing. You get one of each.
As usual I will generally be drawing upon Dungeons & Dragons 5th edition rules, but most of the content here should easily be modifiable to any other system or edition you choose. (more…)
Your players have just reached the end of their first major plot arc, you suddenly have a lot of planning to do, and while you reach for ideas for next session, your group have a few plans of their own to execute. And maybe it all goes well, maybe they know exactly how to spend their hard-earned cash, or have some personal loose ends to tie up. And maybe you spend a session staring blankly at each other. What fortune for you that the ground has begun to quake, and skies in the east have begun to blacken.
Presented below is a short dungeon for 4-6 level 5 players, and as in all Dungeon Situational articles presumes Dungeons & Dragons 5e, but can be readily adapted to other levels or systems in a high-fantasy setting. This adventure is presented without a map, but can easily be mapped using the descriptions given, and random encounters can be placed in specific locations rather than stumbled across. (more…)
Would you believe that’s the shorter title?
Shrewsbury has just had a busy weekend, pouring into the growing geeky community we have played host to a Steampunk festival for which I rearranged some booked holiday time to ensure I’d be free to attend, and then I foolishly organised an all-day Dungeons & Dragons marathon for the sake of advertising the new business on the same weekend. So I squeezed a couple of hours out of the festival on the Saturday before D&D on the Sunday, let’s talk about that one first.