This article has a weird back story so bear with me! I was just relaxing one evening and looking through my notifications and noticed I had a new follower on Twitter. Now I usually am quite curious about people who follow me on Twitter. I wonder if they don’t know me personally then I wonder which bit of random content bought them to me. So I begin to head down the so-called rabbit hole which led me to somewhere rather interesting.
Pokemon was first introduced to the world in 1996 in Japan, which became a massive phenomenon both in Japan and internationally. From various video games, to anime and even spin-offs, the franchise has grown from strength to strength – But the same mascot has keep the series recognisable worldwide… And today, we’re going to look at Pikachu’s evolution. We’re not talking about Raichu, nor the baby Pichu, but rather how Pikachu has evolved over the years.
So, did you guys know that Minesweeper has an adventure mode?
I think I play Minesweeper the same way normal people play sudoku, although I still play sudoku from time to time. It’s a quick, mostly logic-based puzzle solver that requires next to no thought to play, especially once you know roughly what patterns to look for. After a while you can play with a kind of numbness, flying your way through the basics, hit the isolated corners, learn to spot quickly where you can fill out large clusters and then open up the cells that you’ve eliminated… I feel like this might all be gibberish, we’ve all played Minesweeper here, right? (more…)
I could never decide whether I liked how 5th edition Dungeons & Dragons handled it’s classic campaign settings.
On one hand I liked that everything was left sufficiently open and multi-purpose that it could be applied to any setting and modified to suit most fantasy-plus genres, and we get the occasional allusion to how these creatures appear in other settings. Of course I respect and understand that the big three take front and centre: Forgotten Realms, Dragonlance, and Greyhawk, and my favourites get a few nods, Dark Sun and Eberron, but there were never plans for a full-blown campaign setting “release”, singular books devoted entirely to establishing a fixed world with a vast array of content, plot hooks, geography and history! (more…)
Ever gotten back from a night on the town and completely forgotten everything? Well, you’re not the only one, as in today’s review, we follow the adventures of a Knight who cannot remember what happened in the past 24 hours. In a tale of hearty antics and drinks galore, Good Knight Story takes us through a puzzle story featuring a knight, a Leprechaun and lots of really angry innkeepers, kings and monsters. Who ever would have put those lot together? But how well does this Android and iOS title play? What does it do different to similar games in the genre? Read on for our full review.
I may have mentioned… repeatedly, that I am a tremendous fan of Matthew Colville, and that I gave to the Kickstarter that was ostensibly to get a streaming series up onto Twitch and YouTube, but for the purposes of putting a product into the hands of backers, it was also for the Strongholds & Followers supplement that he had hinted at repeatedly in his “Running the Game” videos that a few fans had been asking about.
Well the MCDM stream began last Wednesday, and aired on YouTube (where I will be watching) over the weekend, and I squeezed in watching between games I was running, and as I already reviewed the book, it’s only fair I have a look at what else our generously given donations have yielded. Side note Strongholds & Followers has had an update with extra artwork and some fault-fixes! Version 1.1 is available for download now, and free if you’ve already got 1.0. (more…)
It’s February, which means GameBlast19 is going to be upon us in the coming few weeks. These events are always absolutely worth watching and helping out with, so it’s always a pleasure to be able to write about them. Still, if you’re looking for something to watch on February 23rd, our friends Kim and Pete over at Later Levels, along with some cameos from myself and Jake, for a whopping 24 hour game-a-thon. Here’s what you need to know about GameBlast19, the charity we’re raising money for and how you can help us reach our goal. Read on to find out more!
After yesterday’s article where I discussed some of my favourite Amiga games growing up, I mentioned Lemmings. That got me thinking – I should go back to old games and review the classic puzzler. However, when I got looking into it, the first thing I found was an Android version of the hugely adaptive franchise. Over the years, the image has changed a bit, but how about the gameplay? And how would Lemmings work on mobile?