For those of you who have used Discord at some point in time, you may have heard that an update that came in last week introduced a Games Tab. This hub gives convenient quick links to all of your favourite titles that you’ve got installed. Further to that, it gives you news and an insight as to what all of your friends are up to in the world of video games. Having now used it for a number of days, there are a few things I’ve got to say about it: some positive, some… not so much.
To be proud of where you come from – That’s what we all wish to be. To be able to say, with your head held high, that you come from a proud, noble people. Your homeland is the envy of the world and you are one of its many fine citizens. A nation is defined as a large body of people united by common grounds (culture, history, language, etc). So, it’s time to fly your flags high for our Top 10 Fictional Nations!
I mentioned in my UK Games Expo Kickstarter Roundup that while I was at the event this year, during my lunch I was set upon by pirates. While my initial thought was that they had turned up for the Viking LARP, but not read any of the memo’s, it turns out they were a mother and son team peddling their wares. Amongst their wares was a board game called the Pirates Of Penryn, but sadly I was not able to play a game during the Expo. It took a few days and a bit of back and forth with e-mails, but Caitlin wrangled up a magic eye so that I may see a game in play and indeed take part, albeit virtually.
Check out the Pirates of Penryn Kickstarter campaign here.
E3 is a massive specticle; a grand stage for all of the biggest of publishers and developers, showing off their hard work. Big conferences aren’t necessarily my thing, but all gamers are acutely attuned to E3. Love it or hate it, whether you think it does good or bad for the industry, it’s always a massive time of the year for gamers. It sets the pace for the rest of the year and first two quarters of the next – And this year, I think Bethesda said the most.
My interests over the last few years have rather shifted onto tabletop rather than video gaming, a trend you might have noticed. And after years of false promises, over promising, console spitting-fights, and months and months of disappointing results, E3 is starting to get something of a yoke over its shoulders. What should be a time of exhilaration and optimism is held down by burdensome negativity that is simply not the fault of the expo.
The phrase ‘so nice we will do it twice‘ comes to mind. Yep, I’m back with five more projects that I saw at UK Games Expo that will be on Kickstarter in the future, games that I declare are worth looking at. What do you mean you didn’t read Part 1? Go do so now and come back. For the rest of you, I’ve rambled enough, it’s time to kickstart this post into action (see what I did there?).
In a world filled with dangerous hackers, the board game Hack Trick: It’s Hacking Time puts us in the position of power. Designed by József Dorsonczky and published by Mind Fitness Games, Hack Trick paints a picture of two hackers looking for world domination… Or at least, cyber domination. But this cyberspace isn’t big enough for the two of us, as we have to deal with our opponents, as well as taking over servers all across the world. Make sure you’ve got a secure connection, as we’re about to check out this simple, easy to understand board game.
Games can sometimes be a little bit tense; or they can be so gruesome that you can’t bare to continue staring at it. There are lots of reasons why you may struggle to watch something unfold, be it grounded in reality or absurdity. Whatever the reason, you chose this one, you strange people, so here are our Top 10 Hard To Watch Moments In Games.
Oh and small warning; there’s a lot of horror in this one. (more…)
UKGE was huge this year, and Chris and I were two incredibly busy people all weekend, it’s a wonder either of us had chance to talk to the other. In fact if we hadn’t perhaps we’d have seen everything, played more games, chatted with more developers, designers, dug into the playtesting tables to find some new nugget of talent among the up and coming game designers who find their break at events like UKGE, or refine their ideas to try again next year, and maybe we’d have squeezed in a few more seminars.
Perhaps we’d have found the fabled “Press Area” that we’re reliably told exists somewhere. (more…)