Holy smokes, I knew this year was my fifth year running this blog, but on Wednesday 19th, it was officially the anniversary of the website. Hurrah! No, there’s no time for cake, as I thought that was a perfect excuse for me to chat about everything that’s happened with us. The good, the bad (although there’s not really a lot of ‘bad’) and of course, the outright amazing. All in all, it’s been five years of ups, so expect to see a lot of gushing about how excellent this has been… And hey – We’ll chat about the meetup and what that means to us, as well as future plans.
One thing I have had a number of compliments about are our posters, our website’s appearance and all of our design. Honestly, whenever I hear good things about these, I actually chuckle and shrug a bit. “Nah, you’re just saying that,” I’ve often said to myself. Well today, I thought I’d share with you why our scheme is black, grey, red and white. These four simple colours, or shades, are each hugely important to our identity. Here’s how and why.
There’s no question that a good science fiction film typically has to feature some highly intelligent and likable AI characters. For nearly a century now, AI on our screens has gotten more and more common, from a robot that is a good friend and sidekick, to those who chug beer and smoke cigars. All in all, artificial intelligence has gotten more commonplace in the cinema and even on our TV sceeens, so what is it that we love so much about our robotic companions? I decided to dig a little bit deeper into the sci-fi genre for a look into the history of AI in movies.
When the city building genre was first really taking off, back in 1989 with SimCity, the genre was incredibly strong. Many iterations of SimCity have come and gone, with each of them getting progressively more interesting as we go. Now, in 2018, we’ve been able to take the city building genre to our Android and iOS phones. The real question is how well does such a massive genre translate to such a small screen? As ever, I took to the Google Play store to download the title and give it a go – and honestly, I am definitely not disappointed with the results. Read on if you’re a fan of SimCity, looking for a small title to play as you go.
Another GeekOut Bristol Meet has come and gone, but don’t be dismayed, we’ll be back next month. Whilst there were a number of Muggles about the Old Market Tavern, the venue helped us put on a magical event. There were plenty of Hogwarts House special drinks, one for each house, as well as a returning favourite in Butterbeer. Check below for some of our pictures of the event, as well as some preliminary information about when the next one’s going to go live.
We here at GeekOut Media often get a number of emails from retailers, charities and more. They start off by telling us about something exciting that’s upcoming, or about some stock they got recently. I was inspired to write this quick article by one such email I got from Books for Amnesty in Bristol. They were asking for us to share that they had some manga in stock – and it was quite a selection. Hey, if you’re reading this Colin, I hope you’re doing well and that you’ve started to sell a couple of them manga novels! I’m still going to have to pop by at some point for those Shaman King books, unless they move.
Since the first smartphones came out, there has been a rising demand for more and more games. They’re an amazing distraction and when one of them takes off, they get massive – arguably more so than a PC or console title does. However, one thing I’d like to chat about is the recurring theme in smartphone games – About how all you need to do to play, is to wait, or to just tap the screen a million times. Whatever happened to innovation – Or are we about to see a new surge of innovative titles?
“Doctor required in GP’s Office!” is a phrase I heard oh too often in my youth, a term the receptionist would often throw out when doctor’s got too tired and would go off to the staff room. Theme Hospital was produced by Bullfrog Productions, all the way back in 1997. I was a young boy back then, but the game would always capture my imaginations. Indeed, we here in the UK have the NHS, but the idea of running my own American styled hospital was always a lot of fun. Fast forward to 2018 and we’ve got a new contender for the Hospital Management genre – A very specific niche indeed. It’s been over twenty years since Theme Hospital, so how does Two Point Hospital compare?
Five years ago, Rogue Legacy was just released. The game was amazing, if you ever played it back then. It didn’t change, for many years, before it finally came back in a fifth year anniversary update, surprising many people in the process – Me included. I mention quite frequently how I like to get a game to completion, then to go ahead and mark it as 100%. With the update, Rogue Legacy became one of the titles I was at 100% complete on, to nearly 100%. If you’ve never heard of Rogue Legacy before, read on for a bit of a summary of what the game’s about, as well as some information on the update.
Jeez, with how much we’ve been doing recently, we almost completely forgot to fill a spot here today. So uh, I guess we should talk a little bit about what it is that we get up to, when we’re not finding out about the latest geek trends; or writing reviews of video games, films, anime or otherwise. Ultimately, you, our readers, are the most important part of why we do what we do, so we’re looking to provide you with even more content, in even more ways. To come up with something new, we’ve been getting on with work on different mediums – And today, let’s discuss our upcoming eBooks.