Gamely Giving 2017: Great Gamer Charity Cause
Fans of video games rejoice, as Gamely Giving will be returning for yet another year of raising cash for charity. Gamers are a very charitable bunch, so Gamely Giving is an extension of that. If you’re interested in what made these gamers get together, we look at Gamely Giving, what they’re trying to do and what they’re going to give back to all of you who watch their marathon stream. If you like video games and you like continuous live streams, check this out.
Gamely Giving consist of the Later Levels team (Formerly 1001Up), The Mental Attic and Nathan Wall. They’ve been preparing for this event the whole year and even before, where they aim to be streaming continuously for 72 hours. The stream looks to be raising £1,000 for SpecialEffect, which is a seriously great cause. I worked with them on Gamely Giving last year and hey, you can even catch out
yours truly Oskar in their video. Every time they reach £100 on their list, they will be doing a forfeit for your entertainment too. Want to know more about the event? Read on for their statement.
Gamers to battle sleep in 72-hour charity challenge
Committed video-gamers Gamely Giving are gearing up to burn the midnight oil from 28 April to 01 May 2017 to raise £1,000 for people with disabilities.
They’ll be gaming continuously for 72-hours from 16:00 GMT as part of GameBlast17 and are aiming to raise £1,000 for SpecialEffect, a charity that puts fun and inclusion back into the lives of those with physical disabilities by helping them play video games. Gamely Giving are a team of friends and bloggers from all over the south of the UK. They’re asking people to help them reach their target by sponsoring them via their online fundraising page.
“We love what SpecialEffect does. They make it possible for people to play the games we enjoy and take for granted by providing them with controllers custom-built to their needs, so they can join in with friends and family,” said Kevin, a member of the team. “As gamers, we believe in the healing power of gaming and how it brings people together. GameBlast gives us a chance to put this belief into action by playing to raise money so SpecialEffect can deliver a bit of joy to those who need it.”
“Playing for an extended period is a big challenge, but we’re asking people to attempt it to help thousands of people who, because of a disability, can only sit and watch other people have all the fun with family and friends,” said Mark Saville, the charity’s Communications Officer. “GameBlast is an opportunity for people to do what they love best and level the playing field for individuals with disabilities at the same time.”
The charity are inviting teams of friends, family members and work colleagues to join the GameBlast event, which has been likened to a Children in Need for gamers. It’s backed by big names in the industry including GAME, Twitch and FACEIT, and aims to raise £150,000. “Gamely Giving’s efforts will help people like John who never thought he’d be able to play video games again because his muscular dystrophy stopped him using a controller,” said Mark.
“The sponsorship raised through the GameBlast event will change the lives of many more people like John through the gift of gaming fun and inclusivity.”Anyone can sponsor the team online at www.justgiving.com/fundraising/GamelyGiving2017, and can watch the event at www.twitch.tv/GamelyGiving. More details about the GameBlast17 event can be found at www.gameblast17.com.
If you’re around this Bank Holiday weekend, then why not check out Gamely Giving and give them a GeekOut greetings. They’d love your support and if you’ve got a few quid to spare, please do throw them a few coins. The money goes directly to SpecialEffect, so it’s well worth doing this. You can win some free games, you can enjoy an entertaining plethora of games with a variety of hosts and you can do it all from the comfort of your monitor. Let us or the Gamely Giving team know that you’re going to be watching this in the comments below, or over on our Facebook or Twitter pages.