Video Game Review: Witch & Hero
It’s All Hallows Eve Eve today on Sunday, so it’s time to stop cackling as we review a small game on the Nintendo 3DS Store. During the sales, I paid a mere £1.99 for the title (or something to that effect, it was so low I barely considered that I paid for it). Nevertheless, this isn’t a game that has been well received, so I thought I’d have a stab at it and give the game a run for it’s very little money. This is a game very simple, so the review will be equally so. Nothing quite like a bit of light-reading on a Sunday.
|Developer||Future Knowledge Digital [Japanese Website]|
|Platforms||3DS, Steam (Windows)|
|3DS Release||April 2013|
|Price on 3DS Store
||£1.99 during Halloween sale|
A hero and a witch went to the lair of the evil Gorgon Medusa, to go and defeat her. Medusa had been causing havoc on the world and so the hero and the witch decided they needed to end the reign of terror. However, things didn’t quite go their way. The hero was beaten almost to a pulp and the witch was turned to stone. Desperately, the hero dragged the now petrified Witch and went to go and find a cure to bring her back. On the way to finding a cure, the hero has to ensure that the witch doesn’t get crushed by the enemies that come to her.
Defend the witch from incoming danger, find a cure for her being petrified and defeat the Gorgon Medusa. It all sounds easy enough, but is it?
The gameplay is incredibly easy to understand; you play mainly as the Hero of the game, with some support from the Witch. You need to run around as the hero and defeat the monsters that come her way. If the Heroes health is depleted, then it takes him a little bit of time to get back to his feet. Once he’s back up, he’s back to full health to be able to continue. With this in mind, you don’t want the witch to lose all of her health. If you let her die, you lose the round.
It’s a really simple game. You run into enemies as the Hero which is effectively the attack method of the game (Think Ys 1). The Hero has a certain amount of health and defense, which is depleated slowly as he defends the Witch. As you defeat enemies as the Hero, you collect two different resources: EXP and Gold. The higher the level of the team, the more health you generally have, which means you can survive larger waves for longer. Whether you level your Hero up more than your Witch, or if you level everything up equally, doesn’t actually matter.
As you earn Gold, you are able to buy upgrades to different aspects of the characters. The Hero has 3 upgradeable components: His attack damage, his defense and his speed. Levelling these up will give you a better advantage as you play through the game. The Witch has two major moves: A gust of wind attack that spins in circles around her and a Fireball attack which you have to aim using the L & R shoulder buttons on the 3DS. After you beat the first few rounds, you find a temporary cure to the paralysis, allowing you to utilise the magic, causing massive damage for bursts of time. As you progress through the game, this becomes more permanent.
Not much to say about the graphics, but at £1.99, this doesn’t bother me. It feels as if the developer took the sprites directly from an RPG Maker title, however I don’t believe this is the case. Regardless, the pixel art style of the game is a benefit. It’s simple and easy. However, some of the issue comes in the maps that you fight on. Sometimes, you will be fighting an enemy which is coming in from the water… So to see sharks suddenly zooming across land to get to the Witch is a bit concerning. Be careful at the seaside, folks, apparently sharks can zoom across the land.
With some wonderfully retro sounds, this is an easy to listen to game. It’s not got anything special about the audio, it feels as if they got some generic retro music and that’s that. Unfortunately, although it’s easy to listen to, there’s nothing else to it. Again, for the price paid, I’d not exactly expect a masterpiece in audio form, but still – having some more variety to the music presented wouldn’t have gone amiss what so ever.
This isn’t a bad game, so having read that review earlier, I’m surprised they were as harsh as they were. What did they expect for such a cheap game? Did they want a title that would blow you out of the water, for a low price? Regardless of what the other reviewer thought, I do agree that there’s a lot left to be desired with Witch & Hero. Perhaps the sequel addresses these issues? The difficulty in the game is basically in how much you like to grind in games. If you don’t like grinding, then you won’t like this game – To paraphrase one of the Game Grumps, Arin Hanson; to make something take longer doesn’t make something more difficult. It just seems more difficult because it’s taking you longer.
What do you think? Is the price point something that should be taken into consideration when reviewing a title like this, or do you think it really is just a bad game? I’d say: Buy it when on sale. If it’s more than £1.99, then I’d probably not pay for it, but I’d certainly recommend having a blast when it’s on sale. As always, let us know what you think in the comments below, or over on Facebook, Twitter or Reddit.