Video Game Review – Wakfu
Turn and tile based MMORPG Wakfu is this weeks’ video game review, with fun emoticons, adorable sprites and lovely music and sounds. But does the game only have its aesthetics going for it, or is this a serious competitor for the turn-based, style-based MMORPG genre? Read on to find out more about the exciting world of Wakfu.
The basic premise of Wakfu is a follow-up from Dofus. In Dofus, there was simply an Ogre called Ogrest who was in love with someone. To please her, Ogrest gathered all 6 of the Dofus eggs. She was eager to get her hands on the Dofus eggs, but didn’t really care for Ogrest, which angered him. Enraged, Ogrest killed her for not caring about him. It wasn’t until he collected himself that he realised that he committed such a vile act, so he climbed atop Mount Zinit and supposedly cried for 1,000 years…
… And now we have to defeat him! Alright!!
How smooth an MMORPG feels is one thing, as you need to have a fluid, simple experience. One thing I realised is I might regret skipping the tutorial, but I can always do the tutorial level with a new character. However, I did quickly come to grips with the game, learning how simple it is to get into. The only thing that shocked me is right next to the newbies area was an area full of level 20’s and up. A bit weird, but there we go, that I guess was my introduction to Wakfu.
It’s really easy to understand as you go along, but this doesn’t mean that you should just skip through everything. There’s a lot of story to be read and played out, but I implore you to take a friend on your journeys with you. A friend can make all of the difference in this game, or at least to make a friend in game. When I started to play this, I was playing with a friend who helped to make the experience far better for me.
Visuals and Audio
I’ve already mentioned how cute this game is, so rather than just telling you how cute and how lovely it is, here’s a gallery of screenshots I took through my time in the wonderfully vibrant world of Wakfu. Taking on an incredibly pleasing ‘anime-esque’ style, it is easy to look at and is good at pointing out what you need to be doing and where you need to be going. I’m digging the unique feel of this game.
The music is really simple, along with the sounds. It’s simple in a nice way, as it’s nothing that’ll blow you out of the water, but it’s just nice enough to give you some ambience whilst playing it. Still, I can’t praise the music that much, as it is pretty simple.
Lovely experience in a rich and luxurious world. Joel and I often talk about Krosmaster and the joys that game has brought us, going so far as to play a group cosplay one day, eh Joel? But alas, this can only go so far without having played the games that made Krosmaster what it is… And now that I have, I certainly can understand the thoughts behind a Scram. I can also appreciate that Ecaflips are the most fun little trickster classes you can play as.
Whilst the combat is simple overall, it makes for a fun experience by simply providing something a little bit unique and a lot easier to digest than some of the larger RPG experiences out there. With the ability to build your classes in whatever way you’d want to, I can imagine there’s a tonne of builds and lots of ways to combat the monsters of the world, as well as different ways to combat the players. It’s time for me to get my Wakfu on and invest more time in this wonderful little MMORPG. Oh, I forgot to mention that this game is free and it is on Steam, as well as having a separate client for Windows, Mac and Linux.
Have you played Wakfu? Let us know in the comments below what you think about it – Also what do you think of the visual style? As always, you can also get involved with these GeekOut posts by commenting over on Facebook or Twitter.